Monthly Archives: August 2014


Aug 24 Build 2

The extra-keen, spiffy Aug 24 build is up. Auxiliary Improvements Preloader: Finally customized the preloader! Probably won’t be the final form, but it’s a start. Music: First piece of music is in, but you’ll only hear it during battle. M to mute the music, or toggle it from the pause […]


Aug 17 Build 2

Lots of stuff this week! Phew! Tech Levels Custom Games can now have a tech level selected. That just refers to which buildings and research are already complete. Level 0 is the “standard”, where you don’t start with any buildings or research completed. Select the highest tech level to get […]


Aug 10 Build 3

Finally moving on to tier 3 units! Aug 10 build is here! New Units The Eggs get the Dairy Golem. It has a ton of health and reflects half of projectiles back at the enemy. It does take two supply, so there are some tradeoffs with using it. Its attack […]


Aug 3 Build

Less stuff done this week. But it looks like all the systems are in and mostly bug-free. In some ways it feels like the homestretch, but it’s not. Link to the August 3 build. UI Tooltips: If a button is disabled, the prerequisites are displayed on the tooltip. The level […]